Shaders explained

Shaders explained#

Available since version 3.82

Shaders are GPU-powered visual effects that transform how layers and items look in real time. They can be applied in two ways:

  • FX Shader — applied as a layer effect on Overlap Groups (available in KWGT, KLWP and KLCK)
  • Animation Shader — applied as an animation action, reacting to scroll, gyroscope or other triggers (KLWP and KLCK only)

Both paths use the same shader library and parameters.




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